(svn r21116) -Add [FS#3012]: Reduce the chances to accidentially break savegames with NewGRFs

This commit is contained in:
planetmaker
2010-11-07 21:46:41 +00:00
parent 09a1d006ba
commit 98de280343
5 changed files with 32 additions and 18 deletions

View File

@@ -13,7 +13,6 @@
static bool v_PositionMainToolbar(int32 p1);
static bool PopulationInLabelActive(int32 p1);
static bool RedrawScreen(int32 p1);
static bool ReinitWindows(int32 p1);
static bool RedrawSmallmap(int32 p1);
static bool InvalidateDetailsWindow(int32 p1);
static bool InvalidateStationBuildWindow(int32 p1);
@@ -40,6 +39,7 @@ static bool ChangeDynamicEngines(int32 p1);
static bool StationCatchmentChanged(int32 p1);
static bool InvalidateVehTimetableWindow(int32 p1);
static bool InvalidateCompanyLiveryWindow(int32 p1);
static bool InvalidateNewGRFChangeWindows(int32 p1);
static bool InvalidateIndustryViewWindow(int32 p1);
#ifdef ENABLE_NETWORK
@@ -615,8 +615,9 @@ const SettingDesc _settings[] = {
SDTC_BOOL(gui.show_date_in_logs, S, 0, false, STR_NULL, NULL),
#endif
SDTC_VAR(gui.developer, SLE_UINT8, S, 0, 1, 0, 2, 0, STR_NULL, NULL),
SDTC_BOOL(gui.newgrf_developer_tools, S, 0, false, STR_NULL, ReinitWindows),
SDTC_BOOL(gui.newgrf_developer_tools, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
SDTC_BOOL(gui.ai_developer_tools, S, 0, false, STR_NULL, NULL),
SDTC_BOOL(gui.scenario_developer, S, 0, false, STR_NULL, InvalidateNewGRFChangeWindows),
SDTC_BOOL(gui.newgrf_show_old_versions, S, 0, false, STR_NULL, NULL),
SDTC_VAR(gui.console_backlog_timeout, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),
SDTC_VAR(gui.console_backlog_length, SLE_UINT16, S, 0, 100, 10, 65500, 0, STR_NULL, NULL),