Allow changing max tunnel length and max bridge heights in network games
This commit is contained in:
@@ -689,7 +689,6 @@ pre_cb = [](int32_t &new_value) -> bool { return CheckTTDPatchSettingFlag(0x0F
|
|||||||
var = construction.max_bridge_height
|
var = construction.max_bridge_height
|
||||||
type = SLE_UINT8
|
type = SLE_UINT8
|
||||||
from = SLV_194
|
from = SLV_194
|
||||||
flags = SF_NO_NETWORK
|
|
||||||
def = 12
|
def = 12
|
||||||
min = 1
|
min = 1
|
||||||
max = MAX_TILE_HEIGHT
|
max = MAX_TILE_HEIGHT
|
||||||
@@ -703,7 +702,6 @@ cat = SC_EXPERT
|
|||||||
var = construction.max_tunnel_length
|
var = construction.max_tunnel_length
|
||||||
type = SLE_UINT16
|
type = SLE_UINT16
|
||||||
from = SLV_159
|
from = SLV_159
|
||||||
flags = SF_NO_NETWORK
|
|
||||||
def = 64
|
def = 64
|
||||||
min = 1
|
min = 1
|
||||||
max = 4096
|
max = 4096
|
||||||
|
Reference in New Issue
Block a user