VarAction2: Fix calculated result groups being incorrectly pruned

This commit is contained in:
Jonathan G Rennison
2022-05-30 17:24:26 +01:00
parent d6015194c1
commit 994dc683a2
3 changed files with 11 additions and 2 deletions

View File

@@ -316,6 +316,7 @@ struct DeterministicSpriteGroup : SpriteGroup {
const SpriteGroup *error_group; // was first range, before sorting ranges
void AnalyseCallbacks(AnalyseCallbackOperation &op) const override;
bool GroupMayBeBypassed() const;
protected:
const SpriteGroup *Resolve(ResolverObject &object) const override;