Codechange: Return fontcache font name as std::string.
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@@ -31,7 +31,7 @@ public:
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virtual bool GetDrawGlyphShadow();
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virtual GlyphID MapCharToGlyph(WChar key) { assert(IsPrintable(key)); return SPRITE_GLYPH | key; }
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virtual const void *GetFontTable(uint32 tag, size_t &length) { length = 0; return nullptr; }
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virtual const char *GetFontName() { return "sprite"; }
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virtual std::string GetFontName() { return "sprite"; }
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virtual bool IsBuiltInFont() { return true; }
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};
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