(svn r11800) -Codechange: move some functions to a more logical location + some type safety.
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@@ -113,4 +113,26 @@ static inline RoadBits DiagDirToRoadBits(DiagDirection d)
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return (RoadBits)(ROAD_NW << (3 ^ d));
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}
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/**
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* Finds out, whether given player has all given RoadTypes available
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* @param PlayerID ID of player
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* @param rts RoadTypes to test
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* @return true if player has all requested RoadTypes available
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*/
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bool HasRoadTypesAvail(const PlayerID p, const RoadTypes rts);
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/**
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* Validate functions for rail building.
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* @param rt road type to check.
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* @return true if the current player may build the road.
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*/
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bool ValParamRoadType(const RoadType rt);
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/**
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* Get the road types the given player can build.
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* @param p the player to get the roadtypes for.
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* @return the road types.
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*/
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RoadTypes GetPlayerRoadtypes(const PlayerID p);
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#endif /* ROAD_FUNC_H */
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