(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
This commit is contained in:
334
src/command.cpp
334
src/command.cpp
@@ -16,8 +16,17 @@
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#include "variables.h"
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#include "genworld.h"
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const char* _cmd_text = NULL;
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const char *_cmd_text = NULL;
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/**
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* Helper macro to define the header of all command handler macros.
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*
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* This macro create the function header for a given command handler function, as
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* all command handler functions got the parameters from the #CommandProc callback
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* type.
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*
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* @param yyyy The desired function name of the new command handler function.
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*/
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#define DEF_COMMAND(yyyy) CommandCost yyyy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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DEF_COMMAND(CmdBuildRailroadTrack);
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@@ -181,166 +190,178 @@ DEF_COMMAND(CmdMoveOrder);
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DEF_COMMAND(CmdChangeTimetable);
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DEF_COMMAND(CmdSetVehicleOnTime);
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DEF_COMMAND(CmdAutofillTimetable);
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#undef DEF_COMMAND
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/* The master command table */
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/**
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* The master command table
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*
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* This table contains all possible CommandProc functions with
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* the flags which belongs to it. The indizes are the same
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* as the value from the CMD_* enums.
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*/
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static const Command _command_proc_table[] = {
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{CmdBuildRailroadTrack, CMD_AUTO}, /* 0 */
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{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1 */
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{CmdBuildSingleRail, CMD_AUTO}, /* 2 */
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{CmdRemoveSingleRail, CMD_AUTO}, /* 3 */
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{CmdLandscapeClear, 0}, /* 4 */
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{CmdBuildBridge, CMD_AUTO}, /* 5 */
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{CmdBuildRailroadStation, CMD_AUTO}, /* 6 */
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{CmdBuildTrainDepot, CMD_AUTO}, /* 7 */
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{CmdBuildSingleSignal, CMD_AUTO}, /* 8 */
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{CmdRemoveSingleSignal, CMD_AUTO}, /* 9 */
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{CmdTerraformLand, CMD_AUTO}, /* 10 */
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{CmdPurchaseLandArea, CMD_AUTO}, /* 11 */
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{CmdSellLandArea, 0}, /* 12 */
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{CmdBuildTunnel, CMD_AUTO}, /* 13 */
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{CmdRemoveFromRailroadStation, 0}, /* 14 */
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{CmdConvertRail, 0}, /* 15 */
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{CmdBuildTrainWaypoint, 0}, /* 16 */
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{CmdRenameWaypoint, 0}, /* 17 */
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{CmdRemoveTrainWaypoint, 0}, /* 18 */
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{NULL, 0}, /* 19 */
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{NULL, 0}, /* 20 */
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{CmdBuildRoadStop, CMD_AUTO}, /* 21 */
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{CmdRemoveRoadStop, 0}, /* 22 */
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{CmdBuildLongRoad, CMD_AUTO}, /* 23 */
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{CmdRemoveLongRoad, CMD_AUTO}, /* 24 */
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{CmdBuildRoad, 0}, /* 25 */
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{CmdRemoveRoad, 0}, /* 26 */
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{CmdBuildRoadDepot, CMD_AUTO}, /* 27 */
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{NULL, 0}, /* 28 */
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{CmdBuildAirport, CMD_AUTO}, /* 29 */
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{CmdBuildDock, CMD_AUTO}, /* 30 */
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{CmdBuildShipDepot, CMD_AUTO}, /* 31 */
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{CmdBuildBuoy, CMD_AUTO}, /* 32 */
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{CmdPlantTree, CMD_AUTO}, /* 33 */
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{CmdBuildRailVehicle, 0}, /* 34 */
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{CmdMoveRailVehicle, 0}, /* 35 */
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{CmdStartStopTrain, 0}, /* 36 */
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{NULL, 0}, /* 37 */
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{CmdSellRailWagon, 0}, /* 38 */
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{CmdSendTrainToDepot, 0}, /* 39 */
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{CmdForceTrainProceed, 0}, /* 40 */
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{CmdReverseTrainDirection, 0}, /* 41 */
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{CmdBuildRailroadTrack, CMD_AUTO}, /* 0, CMD_BUILD_RAILROAD_TRACK */
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{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1, CMD_REMOVE_RAILROAD_TRACK */
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{CmdBuildSingleRail, CMD_AUTO}, /* 2, CMD_BUILD_SINGLE_RAIL */
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{CmdRemoveSingleRail, CMD_AUTO}, /* 3, CMD_REMOVE_SINGLE_RAIL */
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{CmdLandscapeClear, 0}, /* 4, CMD_LANDSCAPE_CLEAR */
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{CmdBuildBridge, CMD_AUTO}, /* 5, CMD_BUILD_BRIDGE */
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{CmdBuildRailroadStation, CMD_AUTO}, /* 6, CMD_BUILD_RAILROAD_STATION */
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{CmdBuildTrainDepot, CMD_AUTO}, /* 7, CMD_BUILD_TRAIN_DEPOT */
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{CmdBuildSingleSignal, CMD_AUTO}, /* 8, CMD_BUILD_SIGNALS */
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{CmdRemoveSingleSignal, CMD_AUTO}, /* 9, CMD_REMOVE_SIGNALS */
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{CmdTerraformLand, CMD_AUTO}, /* 10, CMD_TERRAFORM_LAND */
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{CmdPurchaseLandArea, CMD_AUTO}, /* 11, CMD_PURCHASE_LAND_AREA */
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{CmdSellLandArea, 0}, /* 12, CMD_SELL_LAND_AREA */
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{CmdBuildTunnel, CMD_AUTO}, /* 13, CMD_BUILD_TUNNEL */
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{CmdRemoveFromRailroadStation, 0}, /* 14, CMD_REMOVE_FROM_RAILROAD_STATION */
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{CmdConvertRail, 0}, /* 15, CMD_CONVERT_RAILD */
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{CmdBuildTrainWaypoint, 0}, /* 16, CMD_BUILD_TRAIN_WAYPOINT */
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{CmdRenameWaypoint, 0}, /* 17, CMD_RENAME_WAYPOINT */
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{CmdRemoveTrainWaypoint, 0}, /* 18, CMD_REMOVE_TRAIN_WAYPOINT */
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{NULL, 0}, /* 19, unused */
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{NULL, 0}, /* 20, unused */
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{CmdBuildRoadStop, CMD_AUTO}, /* 21, CMD_BUILD_ROAD_STOP */
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{CmdRemoveRoadStop, 0}, /* 22, CMD_REMOVE_ROAD_STOP */
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{CmdBuildLongRoad, CMD_AUTO}, /* 23, CMD_BUILD_LONG_ROAD */
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{CmdRemoveLongRoad, CMD_AUTO}, /* 24, CMD_REMOVE_LONG_ROAD */
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{CmdBuildRoad, 0}, /* 25, CMD_BUILD_ROAD */
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{CmdRemoveRoad, 0}, /* 26, CMD_REMOVE_ROAD */
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{CmdBuildRoadDepot, CMD_AUTO}, /* 27, CMD_BUILD_ROAD_DEPOT */
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{NULL, 0}, /* 28, unused */
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{CmdBuildAirport, CMD_AUTO}, /* 29, CMD_BUILD_AIRPORT */
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{CmdBuildDock, CMD_AUTO}, /* 30, CMD_BUILD_DOCK */
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{CmdBuildShipDepot, CMD_AUTO}, /* 31, CMD_BUILD_SHIP_DEPOT */
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{CmdBuildBuoy, CMD_AUTO}, /* 32, CMD_BUILD_BUOY */
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{CmdPlantTree, CMD_AUTO}, /* 33, CMD_PLANT_TREE */
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{CmdBuildRailVehicle, 0}, /* 34, CMD_BUILD_RAIL_VEHICLE */
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{CmdMoveRailVehicle, 0}, /* 35, CMD_MOVE_RAIL_VEHICLE */
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{CmdStartStopTrain, 0}, /* 36, CMD_START_STOP_TRAIN */
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{NULL, 0}, /* 37, unused */
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{CmdSellRailWagon, 0}, /* 38, CMD_SELL_RAIL_WAGON */
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{CmdSendTrainToDepot, 0}, /* 39, CMD_SEND_TRAIN_TO_DEPOT */
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{CmdForceTrainProceed, 0}, /* 40, CMD_FORCE_TRAIN_PROCEED */
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{CmdReverseTrainDirection, 0}, /* 41, CMD_REVERSE_TRAIN_DIRECTION */
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{CmdModifyOrder, 0}, /* 42 */
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{CmdSkipToOrder, 0}, /* 43 */
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{CmdDeleteOrder, 0}, /* 44 */
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{CmdInsertOrder, 0}, /* 45 */
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{CmdModifyOrder, 0}, /* 42, CMD_MODIFY_ORDER */
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{CmdSkipToOrder, 0}, /* 43, CMD_SKIP_TO_ORDER */
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{CmdDeleteOrder, 0}, /* 44, CMD_DELETE_ORDER */
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{CmdInsertOrder, 0}, /* 45, CMD_INSERT_ORDER */
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{CmdChangeServiceInt, 0}, /* 46 */
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{CmdChangeServiceInt, 0}, /* 46, CMD_CHANGE_SERVICE_INT */
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{CmdBuildIndustry, 0}, /* 47 */
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{CmdBuildCompanyHQ, CMD_AUTO}, /* 48 */
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{CmdSetPlayerFace, 0}, /* 49 */
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{CmdSetPlayerColor, 0}, /* 50 */
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{CmdBuildIndustry, 0}, /* 47, CMD_BUILD_INDUSTRY */
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{CmdBuildCompanyHQ, CMD_AUTO}, /* 48, CMD_BUILD_COMPANY_HQ */
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{CmdSetPlayerFace, 0}, /* 49, CMD_SET_PLAYER_FACE */
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{CmdSetPlayerColor, 0}, /* 50, CMD_SET_PLAYER_COLOR */
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{CmdIncreaseLoan, 0}, /* 51 */
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{CmdDecreaseLoan, 0}, /* 52 */
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{CmdIncreaseLoan, 0}, /* 51, CMD_INCREASE_LOAN */
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{CmdDecreaseLoan, 0}, /* 52, CMD_DECREASE_LOAN */
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{CmdWantEnginePreview, 0}, /* 53 */
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{CmdWantEnginePreview, 0}, /* 53, CMD_WANT_ENGINE_PREVIEW */
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{CmdNameVehicle, 0}, /* 54 */
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{CmdRenameEngine, 0}, /* 55 */
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{CmdNameVehicle, 0}, /* 54, CMD_NAME_VEHICLE */
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{CmdRenameEngine, 0}, /* 55, CMD_RENAME_ENGINE */
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{CmdChangeCompanyName, 0}, /* 56 */
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{CmdChangePresidentName, 0}, /* 57 */
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{CmdChangeCompanyName, 0}, /* 56, CMD_CHANGE_COMPANY_NAME */
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{CmdChangePresidentName, 0}, /* 57, CMD_CHANGE_PRESIDENT_NAME */
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{CmdRenameStation, 0}, /* 58 */
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{CmdRenameStation, 0}, /* 58, CMD_RENAME_STATION */
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{CmdSellAircraft, 0}, /* 59 */
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{CmdStartStopAircraft, 0}, /* 60 */
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{CmdSellAircraft, 0}, /* 59, CMD_SELL_AIRCRAFT */
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{CmdStartStopAircraft, 0}, /* 60, CMD_START_STOP_AIRCRAFT */
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{CmdBuildAircraft, 0}, /* 61 */
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{CmdSendAircraftToHangar, 0}, /* 62 */
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{NULL, 0}, /* 63 */
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{CmdRefitAircraft, 0}, /* 64 */
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{CmdBuildAircraft, 0}, /* 61, CMD_BUILD_AIRCRAFT */
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{CmdSendAircraftToHangar, 0}, /* 62, CMD_SEND_AIRCRAFT_TO_HANGAR */
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{NULL, 0}, /* 63, unused */
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{CmdRefitAircraft, 0}, /* 64, CMD_REFIT_AIRCRAFT */
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{CmdPlaceSign, 0}, /* 65 */
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{CmdRenameSign, 0}, /* 66 */
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{CmdPlaceSign, 0}, /* 65, CMD_PLACE_SIGN */
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{CmdRenameSign, 0}, /* 66, CMD_RENAME_SIGN */
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{CmdBuildRoadVeh, 0}, /* 67 */
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{CmdStartStopRoadVeh, 0}, /* 68 */
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{CmdSellRoadVeh, 0}, /* 69 */
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{CmdSendRoadVehToDepot, 0}, /* 70 */
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{CmdTurnRoadVeh, 0}, /* 71 */
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{CmdRefitRoadVeh, 0}, /* 72 */
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{CmdBuildRoadVeh, 0}, /* 67, CMD_BUILD_ROAD_VEH */
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{CmdStartStopRoadVeh, 0}, /* 68, CMD_START_STOP_ROADVEH */
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{CmdSellRoadVeh, 0}, /* 69, CMD_SELL_ROAD_VEH */
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{CmdSendRoadVehToDepot, 0}, /* 70, CMD_SEND_ROADVEH_TO_DEPOT */
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{CmdTurnRoadVeh, 0}, /* 71, CMD_TURN_ROADVEH */
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{CmdRefitRoadVeh, 0}, /* 72, CMD_REFIT_ROAD_VEH */
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{CmdPause, CMD_SERVER}, /* 73 */
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{CmdPause, CMD_SERVER}, /* 73, CMD_PAUSE */
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{CmdBuyShareInCompany, 0}, /* 74 */
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{CmdSellShareInCompany, 0}, /* 75 */
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{CmdBuyCompany, 0}, /* 76 */
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{CmdBuyShareInCompany, 0}, /* 74, CMD_BUY_SHARE_IN_COMPANY */
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{CmdSellShareInCompany, 0}, /* 75, CMD_SELL_SHARE_IN_COMPANY */
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{CmdBuyCompany, 0}, /* 76, CMD_BUY_COMANY */
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{CmdBuildTown, CMD_OFFLINE}, /* 77 */
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{NULL, 0}, /* 78 */
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{NULL, 0}, /* 79 */
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{CmdRenameTown, CMD_SERVER}, /* 80 */
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{CmdDoTownAction, 0}, /* 81 */
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{CmdBuildTown, CMD_OFFLINE}, /* 77, CMD_BUILD_TOWN */
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{NULL, 0}, /* 78, unused */
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{NULL, 0}, /* 79, unused */
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{CmdRenameTown, CMD_SERVER}, /* 80, CMD_RENAME_TOWN */
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{CmdDoTownAction, 0}, /* 81, CMD_DO_TOWN_ACTION */
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{CmdSetRoadDriveSide, CMD_SERVER}, /* 82 */
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{NULL, 0}, /* 83 */
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{NULL, 0}, /* 84 */
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{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85 */
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{CmdSetRoadDriveSide, CMD_SERVER}, /* 82, CMD_SET_ROAD_DRIVE_SIDE */
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{NULL, 0}, /* 83, unused */
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{NULL, 0}, /* 84, unused */
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{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85, CMD_CHANGE_DIFFICULTY_LEVEL */
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{CmdStartStopShip, 0}, /* 86 */
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{CmdSellShip, 0}, /* 87 */
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{CmdBuildShip, 0}, /* 88 */
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{CmdSendShipToDepot, 0}, /* 89 */
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{NULL, 0}, /* 90 */
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{CmdRefitShip, 0}, /* 91 */
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{CmdStartStopShip, 0}, /* 86, CMD_START_STOP_SHIP */
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{CmdSellShip, 0}, /* 87, CMD_SELL_SHIP */
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{CmdBuildShip, 0}, /* 88, CMD_BUILD_SHIP */
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{CmdSendShipToDepot, 0}, /* 89, CMD_SEND_SHIP_TO_DEPOT */
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{NULL, 0}, /* 90, unused */
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{CmdRefitShip, 0}, /* 91, CMD_REFIT_SHIP */
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{NULL, 0}, /* 92 */
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{NULL, 0}, /* 93 */
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{NULL, 0}, /* 94 */
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{NULL, 0}, /* 95 */
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{NULL, 0}, /* 96 */
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{NULL, 0}, /* 97 */
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{NULL, 0}, /* 92, unused */
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{NULL, 0}, /* 93, unused */
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{NULL, 0}, /* 94, unused */
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{NULL, 0}, /* 95, unused */
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{NULL, 0}, /* 96, unused */
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{NULL, 0}, /* 97, unused */
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{CmdOrderRefit, 0}, /* 98 */
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{CmdCloneOrder, 0}, /* 99 */
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{CmdOrderRefit, 0}, /* 98, CMD_ORDER_REFIT */
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{CmdCloneOrder, 0}, /* 99, CMD_CLONE_ORDER */
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{CmdClearArea, 0}, /* 100 */
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{NULL, 0}, /* 101 */
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{CmdClearArea, 0}, /* 100, CMD_CLEAR_AREA */
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{NULL, 0}, /* 101, unused */
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{CmdMoneyCheat, CMD_OFFLINE}, /* 102 */
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{CmdBuildCanal, CMD_AUTO}, /* 103 */
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{CmdPlayerCtrl, 0}, /* 104 */
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{CmdMoneyCheat, CMD_OFFLINE}, /* 102, CMD_MONEY_CHEAT */
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{CmdBuildCanal, CMD_AUTO}, /* 103, CMD_BUILD_CANAL */
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{CmdPlayerCtrl, 0}, /* 104, CMD_PLAYER_CTRL */
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{CmdLevelLand, CMD_AUTO}, /* 105 */
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{CmdLevelLand, CMD_AUTO}, /* 105, CMD_LEVEL_LAND */
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{CmdRefitRailVehicle, 0}, /* 106 */
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{CmdRestoreOrderIndex, 0}, /* 107 */
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{CmdBuildLock, CMD_AUTO}, /* 108 */
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{NULL, 0}, /* 109 */
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{CmdBuildSignalTrack, CMD_AUTO}, /* 110 */
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{CmdRemoveSignalTrack, CMD_AUTO}, /* 111 */
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{NULL, 0}, /* 112 */
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{CmdGiveMoney, 0}, /* 113 */
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{CmdChangePatchSetting, CMD_SERVER}, /* 114 */
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{CmdSetAutoReplace, 0}, /* 115 */
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{CmdCloneVehicle, 0}, /* 116 */
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{CmdMassStartStopVehicle, 0}, /* 117 */
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{CmdDepotSellAllVehicles, 0}, /* 118 */
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{CmdDepotMassAutoReplace, 0}, /* 119 */
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{CmdCreateGroup, 0}, /* 120 */
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{CmdDeleteGroup, 0}, /* 121 */
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{CmdRenameGroup, 0}, /* 122 */
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{CmdAddVehicleGroup, 0}, /* 123 */
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{CmdAddSharedVehicleGroup, 0}, /* 124 */
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{CmdRemoveAllVehiclesGroup, 0}, /* 125 */
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{CmdSetGroupReplaceProtection, 0}, /* 126 */
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{CmdMoveOrder, 0}, /* 127 */
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{CmdChangeTimetable, 0}, /* 128 */
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{CmdSetVehicleOnTime, 0}, /* 129 */
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{CmdAutofillTimetable, 0}, /* 130 */
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{CmdRefitRailVehicle, 0}, /* 106, CMD_REFIT_RAIL_VEHICLE */
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{CmdRestoreOrderIndex, 0}, /* 107, CMD_RESTORE_ORDER_INDEX */
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{CmdBuildLock, CMD_AUTO}, /* 108, CMD_BUILD_LOCK */
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{NULL, 0}, /* 109, unused */
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{CmdBuildSignalTrack, CMD_AUTO}, /* 110, CMD_BUILD_SIGNAL_TRACK */
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{CmdRemoveSignalTrack, CMD_AUTO}, /* 111, CMD_REMOVE_SIGNAL_TRACK */
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{NULL, 0}, /* 112, unused */
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{CmdGiveMoney, 0}, /* 113, CMD_GIVE_MONEY */
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{CmdChangePatchSetting, CMD_SERVER}, /* 114, CMD_CHANGE_PATCH_SETTING */
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{CmdSetAutoReplace, 0}, /* 115, CMD_SET_AUTOREPLACE */
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{CmdCloneVehicle, 0}, /* 116, CMD_CLONE_VEHICLE */
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{CmdMassStartStopVehicle, 0}, /* 117, CMD_MASS_START_STOP */
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{CmdDepotSellAllVehicles, 0}, /* 118, CMD_DEPOT_SELL_ALL_VEHICLES */
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{CmdDepotMassAutoReplace, 0}, /* 119, CMD_DEPOT_MASS_AUTOREPLACE */
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{CmdCreateGroup, 0}, /* 120, CMD_CREATE_GROUP */
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{CmdDeleteGroup, 0}, /* 121, CMD_DELETE_GROUP */
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{CmdRenameGroup, 0}, /* 122, CMD_RENAME_GROUP */
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{CmdAddVehicleGroup, 0}, /* 123, CMD_ADD_VEHICLE_GROUP */
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{CmdAddSharedVehicleGroup, 0}, /* 124, CMD_ADD_SHARE_VEHICLE_GROUP */
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{CmdRemoveAllVehiclesGroup, 0}, /* 125, CMD_REMOVE_ALL_VEHICLES_GROUP */
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{CmdSetGroupReplaceProtection, 0}, /* 126, CMD_SET_GROUP_REPLACE_PROTECTION */
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{CmdMoveOrder, 0}, /* 127, CMD_MOVE_ORDER */
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{CmdChangeTimetable, 0}, /* 128, CMD_CHANGE_TIMETABLE */
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{CmdSetVehicleOnTime, 0}, /* 129, CMD_SET_VEHICLE_ON_TIME */
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{CmdAutofillTimetable, 0}, /* 130, CMD_AUTOFILL_TIMETABLE */
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};
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/* This function range-checks a cmd, and checks if the cmd is not NULL */
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/*!
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* This function range-checks a cmd, and checks if the cmd is not NULL
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*
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* @param cmd The integervalue of a command
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* @return true if the command is valid (and got a CommandProc function)
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*/
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bool IsValidCommand(uint cmd)
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{
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cmd &= 0xFF;
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@@ -350,14 +371,34 @@ bool IsValidCommand(uint cmd)
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_command_proc_table[cmd].proc != NULL;
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}
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/*!
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* This function mask the parameter with 0xFF and returns
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* the flags which belongs to the given command.
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*
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* @param cmd The integer value of the command
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* @return The flags for this command
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* @bug integervalues which are less equals 0xFF and greater than the
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* size of _command_proc_table can result in an index out of bounce
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* error (which doesn't happend anyway). Check function #IsValidCommand(). (Progman)
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*/
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byte GetCommandFlags(uint cmd)
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{
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return _command_proc_table[cmd & 0xFF].flags;
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}
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static int _docommand_recursive;
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/*!
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* This function executes a given command with the parameters from the #CommandProc parameter list.
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* Depending on the flags parameter it execute or test a command.
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*
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* @param tile The tile to apply the command on (for the #CommandProc)
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* @param p1 Additional data for the command (for the #CommandProc)
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* @param p2 Additional data for the command (for the #CommandProc)
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* @param flags Flags for the command and how to execute the command
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* @param procc The command-id to execute (a value of the CMD_* enums)
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* @see CommandProc
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*/
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CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
|
||||
{
|
||||
CommandCost res;
|
||||
@@ -421,6 +462,13 @@ error:
|
||||
return res;
|
||||
}
|
||||
|
||||
/*!
|
||||
* This functions returns the money which can be used to execute a command.
|
||||
* This is either the money of the current player or INT64_MAX if there
|
||||
* is no such a player "at the moment" like the server itself.
|
||||
*
|
||||
* @return The available money of a player or INT64_MAX
|
||||
*/
|
||||
Money GetAvailableMoneyForCommand()
|
||||
{
|
||||
PlayerID pid = _current_player;
|
||||
@@ -428,8 +476,20 @@ Money GetAvailableMoneyForCommand()
|
||||
return GetPlayer(pid)->player_money;
|
||||
}
|
||||
|
||||
/* toplevel network safe docommand function for the current player. must not be called recursively.
|
||||
* the callback is called when the command succeeded or failed. */
|
||||
/*!
|
||||
* Toplevel network safe docommand function for the current player. Must not be called recursively.
|
||||
* The callback is called when the command succeeded or failed. The parameters
|
||||
* tile, p1 and p2 are from the #CommandProc function. The paramater cmd is the command to execute.
|
||||
* The parameter my_cmd is used to indicate if the command is from a player or the server.
|
||||
*
|
||||
* @param tile The tile to perform a command on (see #CommandProc)
|
||||
* @param p1 Additional data for the command (see #CommandProc)
|
||||
* @param p2 Additional data for the command (see #CommandProc)
|
||||
* @param callback A callback function to call after the command is finished
|
||||
* @param cmd The command to execute (a CMD_* value)
|
||||
* @param my_cmd indicator if the command is from a player or server (to display error messages for a user)
|
||||
* @return true if the command succeeded, else false
|
||||
*/
|
||||
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd)
|
||||
{
|
||||
CommandCost res, res2;
|
||||
|
Reference in New Issue
Block a user