(svn r2612) -Fix: corrected headers for ai_new.h
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							| @@ -1,5 +1,5 @@ | ||||
| #ifndef AI_H | ||||
| #define AI_H | ||||
| #ifndef AI_NEW_H | ||||
| #define AI_NEW_H | ||||
|  | ||||
| #include "aystar.h" | ||||
|  | ||||
| @@ -255,5 +255,4 @@ int AiNew_PickVehicle(Player *p); | ||||
| int AiNew_Build_Vehicle(Player *p, TileIndex tile, byte flag); | ||||
| int AiNew_Build_Depot(Player *p, TileIndex tile, byte direction, byte flag); | ||||
|  | ||||
|  | ||||
| #endif | ||||
| #endif /* AI_NEW_H */ | ||||
|   | ||||
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