(svn r4591) -Fix (FS#122) Game no longer errors out when "Many random towns" is selected in the scenario editor.

-Side effects:
	- Removed one global variable from variables.h
	- Remove an ugly hack for the "many random towns" function
This commit is contained in:
celestar
2006-04-27 11:19:12 +00:00
parent ea1020d4fa
commit 99fdc0b6ef
4 changed files with 24 additions and 24 deletions

2
town.h
View File

@@ -83,7 +83,7 @@ void InitializeTown(void);
void ShowTownViewWindow(TownID town);
void DeleteTown(Town *t);
void ExpandTown(Town *t);
Town *CreateRandomTown(uint attempts);
Town *CreateRandomTown(uint attempts, uint size_mode);
enum {
ROAD_REMOVE = 0,