(svn r25968) -Add: [Script] ScriptTown::TOWN_GROWTH_NONE to indicate no town growth via ScriptTown::SetGrowthRate and GetGrowthRate.
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@@ -120,6 +120,7 @@ public:
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* Special values for SetGrowthRate.
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*/
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enum TownGrowth {
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TOWN_GROWTH_NONE = 0xFFFF, ///< Town does not grow at all.
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TOWN_GROWTH_NORMAL = 0x10000, ///< Use default town growth algorithm instead of custom growth rate.
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};
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@@ -256,9 +257,9 @@ public:
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/**
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* Set the amount of days between town growth.
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* @param town_id The index of the town.
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* @param days_between_town_growth The amount of days between town growth, or TOWN_GROWTH_NORMAL.
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* @param days_between_town_growth The amount of days between town growth, TOWN_GROWTH_NONE or TOWN_GROWTH_NORMAL.
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* @pre IsValidTown(town_id).
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* @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NORMAL.
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* @pre days_between_town_growth <= 30000 || days_between_town_growth == TOWN_GROWTH_NONE || days_between_town_growth == TOWN_GROWTH_NORMAL.
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* @return True if the action succeeded.
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* @note Even when setting a growth rate, towns only grow when the conditions for growth (SetCargoCoal) are met,
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* and the game settings (economy.town_growth_rate) allow town growth at all.
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@@ -270,7 +271,7 @@ public:
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* Get the amount of days between town growth.
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* @param town_id The index of the town.
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* @pre IsValidTown(town_id).
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* @return Amount of days between town growth.
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* @return Amount of days between town growth, or TOWN_GROWTH_NONE.
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* @note This function does not indicate when it will grow next. It only tells you the time between growths.
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*/
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static int32 GetGrowthRate(TownID town_id);
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