Codechange: use the constructor for CompanyNewsItem to fill the data instead of a separate function
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@@ -376,8 +376,7 @@ set_name:;
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MarkWholeScreenDirty();
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if (c->is_ai) {
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c);
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CompanyNewsInformation *cni = new CompanyNewsInformation(c);
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SetDParam(0, STR_NEWS_COMPANY_LAUNCH_TITLE);
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SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
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SetDParamStr(2, cni->company_name);
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@@ -755,21 +754,19 @@ void CompaniesYearlyLoop()
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* @param c the current company.
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* @param other the other company (use \c nullptr if not relevant).
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*/
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void CompanyNewsInformation::FillData(const Company *c, const Company *other)
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CompanyNewsInformation::CompanyNewsInformation(const Company *c, const Company *other)
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{
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SetDParam(0, c->index);
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GetString(this->company_name, STR_COMPANY_NAME, lastof(this->company_name));
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this->company_name = GetString(STR_COMPANY_NAME);
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if (other == nullptr) {
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*this->other_company_name = '\0';
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} else {
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if (other != nullptr) {
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SetDParam(0, other->index);
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GetString(this->other_company_name, STR_COMPANY_NAME, lastof(this->other_company_name));
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this->other_company_name = GetString(STR_COMPANY_NAME);
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c = other;
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}
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SetDParam(0, c->index);
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GetString(this->president_name, STR_PRESIDENT_NAME_MANAGER, lastof(this->president_name));
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this->president_name = GetString(STR_PRESIDENT_NAME_MANAGER);
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this->colour = c->colour;
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this->face = c->face;
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@@ -888,8 +885,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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/* Delete any open window of the company */
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CloseCompanyWindows(c->index);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c);
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CompanyNewsInformation *cni = new CompanyNewsInformation(c);
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/* Show the bankrupt news */
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SetDParam(0, STR_NEWS_COMPANY_BANKRUPT_TITLE);
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