Include elapsed state ticks since load in crash/failure logs
Consolidate game load date/time variables
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@@ -24,10 +24,6 @@ extern StateTicks _state_ticks;
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extern StateTicksDelta _state_ticks_offset;
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extern uint32_t _quit_after_days;
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extern YearMonthDay _game_load_cur_date_ymd;
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extern DateFract _game_load_date_fract;
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extern uint8_t _game_load_tick_skip_counter;
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void SetDate(Date date, DateFract fract);
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YearMonthDay ConvertDateToYMD(Date date);
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Date ConvertYMDToDate(Year year, Month month, Day day);
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