Include elapsed state ticks since load in crash/failure logs

Consolidate game load date/time variables
This commit is contained in:
Jonathan G Rennison
2024-02-07 20:26:16 +00:00
parent d456f4a3a5
commit 9aa8059c79
8 changed files with 33 additions and 27 deletions

View File

@@ -4420,6 +4420,7 @@ bool AfterLoadGame()
_game_load_cur_date_ymd = _cur_date_ymd;
_game_load_date_fract = _date_fract;
_game_load_tick_skip_counter = _tick_skip_counter;
_game_load_state_ticks = _state_ticks;
_game_load_time = time(nullptr);
/* Start the scripts. This MUST happen after everything else except