Fix logging of game load times in crash and desync logs

This commit is contained in:
Jonathan G Rennison
2024-06-02 16:30:00 +01:00
parent 05915b2129
commit 9aca7ed2b4
3 changed files with 5 additions and 4 deletions

View File

@@ -49,6 +49,6 @@ void AppendSpecialEventsLogEntry(std::string message);
char *DumpSpecialEventsLog(char *buffer, const char *last);
void ClearSpecialEventsLog();
void LogGameLoadDateTimes(char *buffer, const char *last);
char *LogGameLoadDateTimes(char *buffer, const char *last);
#endif /* EVENT_LOGS_H */