(svn r23633) -Add: allow most build commands from GameScript given a CompanyMode is active in that scope
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@@ -123,8 +123,8 @@ public:
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* @pre GetLoanInterval() must be a multiplier of 'loan'.
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* @pre 'loan' must be below GetMaxLoanAmount().
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* @pre 'loan' - GetLoanAmount() + GetBankBalance() must be non-negative.
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @return True if the loan could be set to your requested amount.
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* @api -game
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*/
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static bool SetLoanAmount(int32 loan);
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@@ -133,8 +133,8 @@ public:
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* @param loan The amount to loan (any positive number).
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* @pre 'loan' must be non-negative.
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* @pre 'loan' must be below GetMaxLoanAmount().
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @return True if we could allocate a minimum of 'loan' loan.
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* @api -game
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*/
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static bool SetMinimumLoanAmount(int32 loan);
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@@ -223,12 +223,12 @@ public:
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* Build your company's HQ on the given tile.
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* @param tile The tile to build your HQ on, this tile is the most nothern tile of your HQ.
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* @pre ScriptMap::IsValidTile(tile).
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* @game @pre Valid ScriptCompanyMode active in scope.
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* @exception ScriptError::ERR_AREA_NOT_CLEAR
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* @exception ScriptError::ERR_FLAT_LAND_REQUIRED
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* @return True if the HQ could be build.
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* @note An HQ can not be removed, only by water or rebuilding; If an HQ is
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* build again, the old one is removed.
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* @api -game
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*/
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static bool BuildCompanyHQ(TileIndex tile);
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