(svn r15261) -Add: added Engine::GetRunningCost() to remove some code duplication. Also stops AIs decrementing vehicle counter of first company
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@@ -118,6 +118,25 @@ Engine::~Engine()
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free(this->name);
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}
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Money Engine::GetRunningCost() const
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{
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switch (this->type) {
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case VEH_ROAD:
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return this->u.road.running_cost * GetPriceByIndex(this->u.road.running_cost_class) >> 8;
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case VEH_TRAIN:
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return GetEngineProperty(this->index, 0x0D, this->u.rail.running_cost) * GetPriceByIndex(this->u.rail.running_cost_class) >> 8;
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case VEH_SHIP:
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return GetEngineProperty(this->index, 0x0F, this->u.ship.running_cost) * _price.ship_running >> 8;
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case VEH_AIRCRAFT:
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return GetEngineProperty(this->index, 0x0E, this->u.air.running_cost) * _price.aircraft_running >> 8;
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default: NOT_REACHED();
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}
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}
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/** Sets cached values in Company::num_vehicles and Group::num_vehicles
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*/
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void SetCachedEngineCounts()
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