Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -74,7 +74,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
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dst = dst_end - bp->skip_left;
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dst_end = dst + bp->width;
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n = min<uint>(n - d, (uint)bp->width);
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n = std::min(n - d, (uint)bp->width);
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goto draw;
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}
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dst += n;
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@@ -89,7 +89,7 @@ inline void Blitter_32bppAnim::Draw(const Blitter::BlitterParams *bp, ZoomLevel
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dst_end += bp->width;
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while (dst < dst_end) {
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n = min<uint>(*src_n++, (uint)(dst_end - dst));
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n = std::min<uint>(*src_n++, dst_end - dst);
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if (src_px->a == 0) {
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anim += n;
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