Codechange: Remove min/max functions in favour of STL variants (#8502)

This commit is contained in:
Charles Pigott
2021-01-08 10:16:18 +00:00
committed by GitHub
parent c1fddb9a6a
commit 9b800a96ed
181 changed files with 900 additions and 954 deletions

View File

@@ -83,7 +83,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
dst = dst_end - bp->skip_left;
dst_end = dst + bp->width;
n = min<uint>(n - d, (uint)bp->width);
n = std::min(n - d, (uint)bp->width);
goto draw;
}
dst += n;
@@ -98,7 +98,7 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
dst_end += bp->width;
while (dst < dst_end) {
n = min<uint>(*src_n++, (uint)(dst_end - dst));
n = std::min<uint>(*src_n++, dst_end - dst);
if (src_px->a == 0) {
dst += n;
@@ -324,7 +324,7 @@ Sprite *Blitter_32bppOptimized::Encode(const SpriteLoader::Sprite *sprite, Alloc
*dst_n = src->m;
if (src->m != 0) {
/* Get brightest value */
uint8 rgb_max = max(src->r, max(src->g, src->b));
uint8 rgb_max = std::max({src->r, src->g, src->b});
/* Black pixel (8bpp or old 32bpp image), so use default value */
if (rgb_max == 0) rgb_max = DEFAULT_BRIGHTNESS;