Codechange: Remove min/max functions in favour of STL variants (#8502)
This commit is contained in:
@@ -193,7 +193,7 @@ void DisasterVehicle::UpdatePosition(int x, int y, int z)
|
||||
int safe_y = Clamp(y - 1, 0, MapMaxY() * TILE_SIZE);
|
||||
|
||||
u->x_pos = x;
|
||||
u->y_pos = y - 1 - (max(z - GetSlopePixelZ(safe_x, safe_y), 0) >> 3);
|
||||
u->y_pos = y - 1 - (std::max(z - GetSlopePixelZ(safe_x, safe_y), 0) >> 3);
|
||||
safe_y = Clamp(u->y_pos, 0, MapMaxY() * TILE_SIZE);
|
||||
u->z_pos = GetSlopePixelZ(safe_x, safe_y);
|
||||
u->direction = this->direction;
|
||||
|
Reference in New Issue
Block a user