Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -58,7 +58,7 @@ struct EndGameHighScoreBaseWindow : Window {
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/** Return the coordinate of the screen such that a window of 640x480 is centered at the screen. */
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Point GetTopLeft(int x, int y)
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{
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Point pt = {max(0, (_screen.width / 2) - (x / 2)), max(0, (_screen.height / 2) - (y / 2))};
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Point pt = {std::max(0, (_screen.width / 2) - (x / 2)), std::max(0, (_screen.height / 2) - (y / 2))};
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return pt;
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}
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