Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -599,8 +599,8 @@ bool AfterLoadGame()
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int dx = TileX(t) - TileX(st->train_station.tile);
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int dy = TileY(t) - TileY(st->train_station.tile);
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assert(dx >= 0 && dy >= 0);
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st->train_station.w = max<uint>(st->train_station.w, dx + 1);
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st->train_station.h = max<uint>(st->train_station.h, dy + 1);
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st->train_station.w = std::max<uint>(st->train_station.w, dx + 1);
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st->train_station.h = std::max<uint>(st->train_station.h, dy + 1);
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}
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}
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@@ -2457,7 +2457,7 @@ bool AfterLoadGame()
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uint per_proc = _me[t].m7;
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_me[t].m7 = GB(_me[t].m6, 2, 6) | (GB(_m[t].m3, 5, 1) << 6);
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SB(_m[t].m3, 5, 1, 0);
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SB(_me[t].m6, 2, 6, min(per_proc, 63));
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SB(_me[t].m6, 2, 6, std::min(per_proc, 63U));
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}
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break;
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@@ -2713,7 +2713,7 @@ bool AfterLoadGame()
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_settings_game.pf.reverse_at_signals = IsSavegameVersionBefore(SLV_100) || (_settings_game.pf.wait_oneway_signal != 255 && _settings_game.pf.wait_twoway_signal != 255 && _settings_game.pf.wait_for_pbs_path != 255);
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for (Train *t : Train::Iterate()) {
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_settings_game.vehicle.max_train_length = max<uint8>(_settings_game.vehicle.max_train_length, CeilDiv(t->gcache.cached_total_length, TILE_SIZE));
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_settings_game.vehicle.max_train_length = std::max<uint8>(_settings_game.vehicle.max_train_length, CeilDiv(t->gcache.cached_total_length, TILE_SIZE));
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}
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}
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@@ -61,7 +61,7 @@ CompanyManagerFace ConvertFromOldCompanyManagerFace(uint32 face)
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uint lips = GB(face, 10, 4);
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if (!HasBit(ge, GENDER_FEMALE) && lips < 4) {
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SetCompanyManagerFaceBits(cmf, CMFV_HAS_MOUSTACHE, ge, true);
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SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, max(lips, 1U) - 1);
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SetCompanyManagerFaceBits(cmf, CMFV_MOUSTACHE, ge, std::max(lips, 1U) - 1);
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} else {
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if (!HasBit(ge, GENDER_FEMALE)) {
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lips = lips * 15 / 16;
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@@ -51,7 +51,7 @@ void ResetViewportAfterLoadGame()
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w->viewport->dest_scrollpos_y = _saved_scrollpos_y;
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Viewport *vp = w->viewport;
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vp->zoom = (ZoomLevel)min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
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vp->zoom = std::min(_saved_scrollpos_zoom, ZOOM_LVL_MAX);
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vp->virtual_width = ScaleByZoom(vp->width, vp->zoom);
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vp->virtual_height = ScaleByZoom(vp->height, vp->zoom);
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@@ -392,7 +392,7 @@ static bool FixTTOEngines()
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for (uint i = 0; i < lengthof(_orig_ship_vehicle_info); i++, j++) new (GetTempDataEngine(j)) Engine(VEH_SHIP, i);
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for (uint i = 0; i < lengthof(_orig_aircraft_vehicle_info); i++, j++) new (GetTempDataEngine(j)) Engine(VEH_AIRCRAFT, i);
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Date aging_date = min(_date + DAYS_TILL_ORIGINAL_BASE_YEAR, ConvertYMDToDate(2050, 0, 1));
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Date aging_date = std::min(_date + DAYS_TILL_ORIGINAL_BASE_YEAR, ConvertYMDToDate(2050, 0, 1));
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for (EngineID i = 0; i < 256; i++) {
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int oi = ttd_to_tto[i];
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@@ -1823,7 +1823,7 @@ bool LoadTTOMain(LoadgameState *ls)
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* "increase them to compensate for the faster time advance in TTD compared to TTO
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* which otherwise would cause much less income while the annual running costs of
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* the vehicles stay the same" */
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_economy.inflation_payment = min(_economy.inflation_payment * 124 / 74, MAX_INFLATION);
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_economy.inflation_payment = std::min(_economy.inflation_payment * 124 / 74, MAX_INFLATION);
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DEBUG(oldloader, 3, "Finished converting game data");
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DEBUG(oldloader, 1, "TTO savegame successfully converted");
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@@ -170,7 +170,7 @@ struct MemoryDumper {
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size_t t = this->GetSize();
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while (t > 0) {
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size_t to_write = min(MEMORY_CHUNK_SIZE, t);
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size_t to_write = std::min(MEMORY_CHUNK_SIZE, t);
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writer->Write(this->blocks[i++], to_write);
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t -= to_write;
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@@ -856,7 +856,7 @@ static void SlSaveLoadConv(void *ptr, VarType conv)
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static inline size_t SlCalcNetStringLen(const char *ptr, size_t length)
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{
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if (ptr == nullptr) return 0;
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return min(strlen(ptr), length - 1);
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return std::min(strlen(ptr), length - 1);
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}
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/**
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