Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -182,7 +182,7 @@ static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *user
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/* Start at the bottom, since bitmaps are stored bottom up */
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do {
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uint n = min(h, maxlines);
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uint n = std::min(h, maxlines);
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h -= n;
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/* Render the pixels */
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@@ -375,7 +375,7 @@ static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *user
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y = 0;
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do {
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/* determine # lines to write */
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n = min(h - y, maxlines);
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n = std::min(h - y, maxlines);
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/* render the pixels into the buffer */
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callb(userdata, buff, y, w, n);
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@@ -482,7 +482,7 @@ static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *user
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y = 0;
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do {
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/* determine # lines to write */
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uint n = min(h - y, maxlines);
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uint n = std::min(h - y, maxlines);
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uint i;
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/* render the pixels into the buffer */
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@@ -640,7 +640,7 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
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/* Render viewport in blocks of 1600 pixels width */
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left = 0;
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while (vp->width - left != 0) {
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wx = min(vp->width - left, 1600);
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wx = std::min(vp->width - left, 1600);
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left += wx;
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ViewportDoDraw(vp,
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