Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -160,7 +160,7 @@ static void _DoCommandReturnBuildBridge1(class ScriptInstance *instance)
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{
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if (!IsValidBridge(bridge_id)) return -1;
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return min(::GetBridgeSpec(bridge_id)->max_length, _settings_game.construction.max_bridge_length) + 2;
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return std::min(::GetBridgeSpec(bridge_id)->max_length, _settings_game.construction.max_bridge_length) + 2;
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}
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/* static */ int32 ScriptBridge::GetMinLength(BridgeID bridge_id)
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