Codechange: Remove min/max functions in favour of STL variants (#8502)
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@@ -29,10 +29,10 @@ template <typename Func>
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void ForAllStationsRadius(TileIndex center, uint radius, Func func)
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{
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uint16 x1, y1, x2, y2;
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x1 = (uint16)max<int>(0, TileX(center) - radius);
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x2 = (uint16)min<int>(TileX(center) + radius + 1, MapSizeX());
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y1 = (uint16)max<int>(0, TileY(center) - radius);
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y2 = (uint16)min<int>(TileY(center) + radius + 1, MapSizeY());
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x1 = (uint16)std::max<int>(0, TileX(center) - radius);
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x2 = (uint16)std::min<int>(TileX(center) + radius + 1, MapSizeX());
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y1 = (uint16)std::max<int>(0, TileY(center) - radius);
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y2 = (uint16)std::min<int>(TileY(center) + radius + 1, MapSizeY());
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_station_kdtree.FindContained(x1, y1, x2, y2, [&](StationID id) {
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func(Station::Get(id));
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