(svn r19119) -Fix [FS#3616]: removing towns (in the scenario editor) that had stations/depots refer to them or vehicles were on the town's road could cause a crash

This commit is contained in:
rubidium
2010-02-13 14:02:36 +00:00
parent c1b40ee5e0
commit 9c02767a92
2 changed files with 58 additions and 1 deletions

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@@ -3373,6 +3373,7 @@ STR_ERROR_TOO_MANY_TOWNS :{WHITE}... too
STR_ERROR_NO_SPACE_FOR_TOWN :{WHITE}... there is no more space on the map
STR_ERROR_TOWN_EXPAND_WARN_NO_ROADS :{WHITE}The town will not build roads. You can enable building of roads via Advanced Settings->Economy->Towns.
STR_ERROR_ROAD_WORKS_IN_PROGRESS :{WHITE}Road works in progress
STR_ERROR_TOWN_CAN_T_DELETE :{WHITE}Can't delete this town...{}A station or depot is referring to the town or a town owned tile can't be removed
# Industry related errors
STR_ERROR_CAN_T_GENERATE_INDUSTRIES :{WHITE}Can't generate industries...