(svn r16340) -Codechange: introduce SoundID (uint16) and use that instead of SoundFX, which was used as a byte and uint16 at different places, when the uint16 sound ID is meant.

This commit is contained in:
rubidium
2009-05-17 17:17:48 +00:00
parent e3bd95e7b6
commit 9c24e2bb8f
10 changed files with 27 additions and 30 deletions

View File

@@ -23,9 +23,9 @@ enum VehicleSoundEvent {
FileEntry *AllocateFileEntry();
void InitializeSoundPool();
FileEntry *GetSound(uint index);
FileEntry *GetSound(SoundID sound_id);
uint GetNumSounds();
bool PlayVehicleSound(const Vehicle *v, VehicleSoundEvent event);
bool PlayTileSound(const struct GRFFile *file, uint16 sound_id, TileIndex tile);
bool PlayTileSound(const struct GRFFile *file, SoundID sound_id, TileIndex tile);
#endif /* NEWGRF_SOUND_H */