(svn r26969) -Fix (r26869): black palette didn't work very well with unmasked 32bpp sprites

This commit is contained in:
rubidium
2014-10-06 18:45:51 +00:00
parent e5a92d7093
commit 9c31ffd893
9 changed files with 82 additions and 3 deletions

View File

@@ -58,6 +58,12 @@ void Blitter_32bppSimple::Draw(Blitter::BlitterParams *bp, BlitterMode mode, Zoo
}
break;
case BM_BLACK_REMAP:
if (src->a != 0) {
*dst = Colour(0, 0, 0);
}
break;
case BM_TRANSPARENT:
/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
* This is never a problem with the code we produce, but newgrfs can make it fail... or at least: