Fix: base cargo payment on load/unload tile, instead of station sign location (#11281)

This commit is contained in:
Patric Stout
2023-09-13 16:41:09 +02:00
committed by GitHub
parent ba67f39db6
commit 9c49a61249
7 changed files with 79 additions and 45 deletions

View File

@@ -1096,7 +1096,7 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
* @param num_pieces amount of cargo delivered
* @param cargo_type the type of cargo that is delivered
* @param dest Station the cargo has been unloaded
* @param source_tile The origin of the cargo for distance calculation
* @param distance The distance the cargo has traveled.
* @param periods_in_transit Travel time in cargo aging periods
* @param company The company delivering the cargo
* @param src_type Type of source of cargo (industry, town, headquarters)
@@ -1104,7 +1104,7 @@ static uint DeliverGoodsToIndustry(const Station *st, CargoID cargo_type, uint n
* @return Revenue for delivering cargo
* @note The cargo is just added to the stockpile of the industry. It is due to the caller to trigger the industry's production machinery
*/
static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, TileIndex source_tile, uint16_t periods_in_transit, Company *company, SourceType src_type, SourceID src)
static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, uint distance, uint16_t periods_in_transit, Company *company, SourceType src_type, SourceID src)
{
assert(num_pieces > 0);
@@ -1131,7 +1131,7 @@ static Money DeliverGoods(int num_pieces, CargoID cargo_type, StationID dest, Ti
st->town->received[cs->town_effect].new_act += accepted_total;
/* Determine profit */
Money profit = GetTransportedGoodsIncome(accepted_total, DistanceManhattan(source_tile, st->xy), periods_in_transit, cargo_type);
Money profit = GetTransportedGoodsIncome(accepted_total, distance, periods_in_transit, cargo_type);
/* Update the cargo monitor. */
AddCargoDelivery(cargo_type, company->index, accepted_total - accepted_ind, src_type, src, st);
@@ -1225,15 +1225,16 @@ CargoPayment::~CargoPayment()
* Handle payment for final delivery of the given cargo packet.
* @param cp The cargo packet to pay for.
* @param count The number of packets to pay for.
* @param current_tile Current tile the payment is happening on.
*/
void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count, TileIndex current_tile)
{
if (this->owner == nullptr) {
this->owner = Company::Get(this->front->owner);
}
/* Handle end of route payment */
Money profit = DeliverGoods(count, this->ct, this->current_station, cp->GetSourceXY(), cp->GetPeriodsInTransit(), this->owner, cp->GetSourceType(), cp->GetSourceID());
Money profit = DeliverGoods(count, this->ct, this->current_station, cp->GetDistance(current_tile), cp->GetPeriodsInTransit(), this->owner, cp->GetSourceType(), cp->GetSourceID());
this->route_profit += profit;
/* The vehicle's profit is whatever route profit there is minus feeder shares. */
@@ -1244,15 +1245,16 @@ void CargoPayment::PayFinalDelivery(const CargoPacket *cp, uint count)
* Handle payment for transfer of the given cargo packet.
* @param cp The cargo packet to pay for; actual payment won't be made!.
* @param count The number of packets to pay for.
* @param current_tile Current tile the payment is happening on.
* @return The amount of money paid for the transfer.
*/
Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count)
Money CargoPayment::PayTransfer(const CargoPacket *cp, uint count, TileIndex current_tile)
{
/* Pay transfer vehicle the difference between the payment for the journey from
* the source to the current point, and the sum of the previous transfer payments */
Money profit = -cp->GetFeederShare(count) + GetTransportedGoodsIncome(
count,
/* pay transfer vehicle the difference between the payment for the journey from
* the source to the current point, and the sum of the previous transfer payments */
DistanceManhattan(cp->GetSourceXY(), Station::Get(this->current_station)->xy),
cp->GetDistance(current_tile),
cp->GetPeriodsInTransit(),
this->ct);
@@ -1294,7 +1296,8 @@ void PrepareUnload(Vehicle *front_v)
HasBit(ge->status, GoodsEntry::GES_ACCEPTANCE),
front_v->last_station_visited, next_station,
front_v->current_order.GetUnloadType(), ge,
front_v->cargo_payment);
front_v->cargo_payment,
v->tile);
if (v->cargo.UnloadCount() > 0) SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
}
}
@@ -1469,7 +1472,7 @@ struct FinalizeRefitAction
{
if (this->do_reserve) {
this->st->goods[v->cargo_type].cargo.Reserve(v->cargo_cap - v->cargo.RemainingCount(),
&v->cargo, this->next_station);
&v->cargo, this->next_station, v->tile);
}
this->consist_capleft[v->cargo_type] += v->cargo_cap - v->cargo.RemainingCount();
return true;
@@ -1560,7 +1563,7 @@ struct ReserveCargoAction {
{
if (v->cargo_cap > v->cargo.RemainingCount() && MayLoadUnderExclusiveRights(st, v)) {
st->goods[v->cargo_type].cargo.Reserve(v->cargo_cap - v->cargo.RemainingCount(),
&v->cargo, *next_station);
&v->cargo, *next_station, v->tile);
}
return true;
@@ -1721,7 +1724,7 @@ static void LoadUnloadVehicle(Vehicle *front)
}
}
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment);
amount_unloaded = v->cargo.Unload(amount_unloaded, &ge->cargo, payment, v->tile);
remaining = v->cargo.UnloadCount() > 0;
if (amount_unloaded > 0) {
dirty_vehicle = true;
@@ -1791,7 +1794,7 @@ static void LoadUnloadVehicle(Vehicle *front)
if (v->cargo.StoredCount() == 0) TriggerVehicle(v, VEHICLE_TRIGGER_NEW_CARGO);
if (_settings_game.order.gradual_loading) cap_left = std::min(cap_left, GetLoadAmount(v));
uint loaded = ge->cargo.Load(cap_left, &v->cargo, next_station);
uint loaded = ge->cargo.Load(cap_left, &v->cargo, next_station, v->tile);
if (v->cargo.ActionCount(VehicleCargoList::MTA_LOAD) > 0) {
/* Remember if there are reservations left so that we don't stop
* loading before they're loaded. */