Enable building rivers in-game.

Controlled by setting, default off.
This commit is contained in:
Jonathan G Rennison
2015-08-25 23:44:28 +01:00
parent a8cc81d054
commit 9c75a3c477
6 changed files with 28 additions and 3 deletions

View File

@@ -311,6 +311,7 @@ struct ConstructionSettings {
bool freeform_edges; ///< allow terraforming the tiles at the map edges
uint8 extra_tree_placement; ///< (dis)allow building extra trees in-game
uint8 command_pause_level; ///< level/amount of commands that can't be executed while paused
bool enable_build_river; ///< enable building rivers in-game
uint32 terraform_per_64k_frames; ///< how many tile heights may, over a long period, be terraformed per 65536 frames?
uint16 terraform_frame_burst; ///< how many tile heights may, over a short period, be terraformed?