Codechange: Don't use cpp_offsetof in the TTO/TTD savegame loader.
Many of the member variables that are used in the oldloader are inside types that are not standard layout types. Using pointer arithmetics to determine addresses of members inside types that are not standard layout is generally undefined behaviour. If we'd use C++17, it is conditionally supported, which means each compiler may or may not support it. And even then using it for individual array elements is syntactically not supported the the standard offsetof function.
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@@ -108,8 +108,6 @@ byte ReadByte(LoadgameState *ls)
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*/
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bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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{
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byte *base_ptr = (byte*)base;
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for (const OldChunks *chunk = chunks; chunk->type != OC_END; chunk++) {
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if (((chunk->type & OC_TTD) && _savegame_type == SGT_TTO) ||
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((chunk->type & OC_TTO) && _savegame_type != SGT_TTO)) {
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@@ -134,8 +132,8 @@ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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break;
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case OC_ASSERT:
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DEBUG(oldloader, 4, "Assert point: 0x%X / 0x%X", ls->total_read, chunk->offset + _bump_assert_value);
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if (ls->total_read != chunk->offset + _bump_assert_value) throw std::exception();
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DEBUG(oldloader, 4, "Assert point: 0x%X / 0x%X", ls->total_read, (uint)(size_t)chunk->ptr + _bump_assert_value);
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if (ls->total_read != (size_t)chunk->ptr + _bump_assert_value) throw std::exception();
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default: break;
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}
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} else {
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@@ -153,10 +151,10 @@ bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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}
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/* When both pointers are nullptr, we are just skipping data */
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if (base_ptr == nullptr && chunk->ptr == nullptr) continue;
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if (base == nullptr && chunk->ptr == nullptr) continue;
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/* Writing to the var: bits 8 to 15 have the VAR type */
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if (chunk->ptr == nullptr) ptr = base_ptr + chunk->offset;
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/* Chunk refers to a struct member, get address in base. */
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if (chunk->ptr == nullptr) ptr = (byte *)chunk->offset(base);
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/* Write the data */
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switch (GetOldChunkVarType(chunk->type)) {
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