(svn r2448) General cleanup of rail related code, more to follow.

* Add: rail.[ch] for rail-related enums and wrapper functions.
* Codechange: Removed dozens of magic numbers with below enums.
* Codechange: Rewrote CheckTrackCombination().
* Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants.
* Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays.
* Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones).
* Add: enums Direction and DiagDirection
* Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch].
* Codechange: move RailType enum from tile.h to rail.h.
* Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack.
* Add: Wrapper functions to access rail tiles, using above enums
* Add: Wrapper functions to modify tracks, trackdirs, directions, etc.
* Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code)
* Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.). 
* Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead.
* Codechange: [NPF] Removed some unused globals and code from npf.c.
This commit is contained in:
matthijs
2005-06-16 18:04:02 +00:00
parent fc5784a310
commit 9cb58e0bb3
15 changed files with 914 additions and 638 deletions

12
depot.h
View File

@@ -89,7 +89,7 @@ static inline bool IsTileDepotType(TileIndex tile, TransportType type)
/**
* Returns the direction the exit of the depot on the given tile is facing.
*/
static inline uint GetDepotDirection(TileIndex tile, TransportType type)
static inline DiagDirection GetDepotDirection(TileIndex tile, TransportType type)
{
assert(IsTileDepotType(tile, type));
@@ -102,13 +102,13 @@ static inline uint GetDepotDirection(TileIndex tile, TransportType type)
case TRANSPORT_WATER:
/* Water is stubborn, it stores the directions in a different order. */
switch (_map5[tile] & 3) {
case 0: return 0;
case 1: return 2;
case 2: return 3;
case 3: return 1;
case 0: return DIAGDIR_NE;
case 1: return DIAGDIR_SW;
case 2: return DIAGDIR_NW;
case 3: return DIAGDIR_SE;
}
default:
return 0; /* Not reached */
return INVALID_DIAGDIR; /* Not reached */
}
}