(svn r2448) General cleanup of rail related code, more to follow.
* Add: rail.[ch] for rail-related enums and wrapper functions. * Codechange: Removed dozens of magic numbers with below enums. * Codechange: Rewrote CheckTrackCombination(). * Add: TILE_SIZE, TILE_PIXELS and TILE_HEIGHT constants. * Add: enums RailTileType, RailTileSubtype, SignalType to mask against the map arrays. * Add: enums Track, TrackBits, Trackdir, TrackdirBits for railway track data. (Note that the old RAIL_BIT constants are replaced by TRACK_BIT ones). * Add: enums Direction and DiagDirection * Codechange: Moved a bunch of track(dir) related lookup arrays from npf.[ch] to rail.[ch]. * Codechange: move RailType enum from tile.h to rail.h. * Add: Wrapper functions for masking signal status in the map arrays: SignalAlongTrackdir, SignalAgainstTrackdir and SignalOnTrack. * Add: Wrapper functions to access rail tiles, using above enums * Add: Wrapper functions to modify tracks, trackdirs, directions, etc. * Add: Wrapper functions for all lookup arrays in rail.[ch] (Arrays are still used in parts of the code) * Codechange: Renamed some variables and arguments to better represent what they contain (railbit -> track, bits -> trackdirbits, etc.). * Codechange: Don't use FindLandscapeHeight() in CmdRemoveSingleRail(), since it returns way too much info. Use GetTileSlope() instead. * Codechange: [NPF] Removed some unused globals and code from npf.c.
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@@ -317,7 +317,7 @@ static Depot *FindClosestRoadDepot(Vehicle *v)
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if (_patches.new_pathfinding_all) {
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NPFFoundTargetData ftd;
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/* See where we are now */
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byte trackdir = GetVehicleTrackdir(v);
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Trackdir trackdir = GetVehicleTrackdir(v);
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ftd = NPFRouteToDepotBreadthFirst(v->tile, trackdir, TRANSPORT_ROAD, v->owner);
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if (ftd.best_bird_dist == 0)
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@@ -1101,7 +1101,7 @@ static int RoadFindPathToDest(Vehicle *v, uint tile, int enterdir)
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byte trackdir;
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NPFFillWithOrderData(&fstd, v);
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trackdir = _dir_to_diag_trackdir[enterdir];
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trackdir = DiagdirToDiagTrackdir(enterdir);
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//debug("Finding path. Enterdir: %d, Trackdir: %d", enterdir, trackdir);
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ftd = NPFRouteToStationOrTile(tile - TileOffsByDir(enterdir), trackdir, &fstd, TRANSPORT_ROAD, v->owner);
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