(svn r15137) -Fix (r11822)(r14340): signs with sign 'Sign' were lost when converting from TTD savegames
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@@ -206,14 +206,6 @@ static void UpdateVoidTiles()
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for (i = 0; i < MapSizeX(); ++i) MakeVoid(MapSizeX() * MapMaxY() + i);
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}
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/* since savegame version 6.0 each sign has an "owner", signs without owner (from old games are set to 255) */
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static void UpdateSignOwner()
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{
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Sign *si;
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FOR_ALL_SIGNS(si) si->owner = OWNER_NONE;
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}
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static inline RailType UpdateRailType(RailType rt, RailType min)
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{
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return rt >= min ? (RailType)(rt + 1): rt;
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@@ -351,9 +343,6 @@ bool AfterLoadGame()
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/* from version 4.2 of the savegame, currencies are in a different order */
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if (CheckSavegameVersionOldStyle(4, 2)) UpdateCurrencies();
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/* from version 6.1 of the savegame, signs have an "owner" */
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if (CheckSavegameVersionOldStyle(6, 1)) UpdateSignOwner();
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/* In old version there seems to be a problem that water is owned by
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* OWNER_NONE, not OWNER_WATER.. I can't replicate it for the current
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* (4.3) version, so I just check when versions are older, and then
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@@ -392,14 +381,6 @@ bool AfterLoadGame()
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wp->name = CopyFromOldName(wp->string);
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wp->string = STR_EMPTY;
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}
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for (uint i = 0; i < GetSignPoolSize(); i++) {
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/* invalid signs are determined by si->ower == INVALID_COMPANY now */
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Sign *si = GetSign(i);
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if (!si->IsValid() && si->name != NULL) {
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si->owner = OWNER_NONE;
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}
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}
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}
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/* From this point the old names array is cleared. */
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