Change: Support custom transparency remaps with 32bpp blitters.
This closes a 15 year old TODO...
This commit is contained in:

committed by
Peter Nelson

parent
0bc22dd310
commit
9ce1626bb4
@@ -10,6 +10,7 @@
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#include "../stdafx.h"
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#include "../zoom_func.h"
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#include "../settings_type.h"
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#include "../palette_func.h"
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#include "32bpp_optimized.hpp"
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#include "../safeguards.h"
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@@ -185,10 +186,6 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
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break;
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case BM_TRANSPARENT:
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/* TODO -- We make an assumption here that the remap in fact is transparency, not some colour.
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* This is never a problem with the code we produce, but newgrfs can make it fail... or at least:
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* we produce a result the newgrf maker didn't expect ;) */
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/* Make the current colour a bit more black, so it looks like this image is transparent */
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src_n += n;
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if (src_px->a == 255) {
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@@ -206,6 +203,21 @@ inline void Blitter_32bppOptimized::Draw(const Blitter::BlitterParams *bp, ZoomL
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}
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break;
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case BM_TRANSPARENT_REMAP:
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/* Apply custom transparency remap. */
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src_n += n;
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if (src_px->a != 0) {
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src_px += n;
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do {
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*dst = this->LookupColourInPalette(bp->remap[GetNearestColourIndex(*dst)]);
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dst++;
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} while (--n != 0);
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} else {
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dst += n;
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src_px += n;
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}
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break;
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default:
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if (src_px->a == 255) {
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/* faster than memcpy(), n is usually low */
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@@ -252,6 +264,7 @@ void Blitter_32bppOptimized::Draw(Blitter::BlitterParams *bp, BlitterMode mode,
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case BM_NORMAL: Draw<BM_NORMAL, Tpal_to_rgb>(bp, zoom); return;
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case BM_COLOUR_REMAP: Draw<BM_COLOUR_REMAP, Tpal_to_rgb>(bp, zoom); return;
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case BM_TRANSPARENT: Draw<BM_TRANSPARENT, Tpal_to_rgb>(bp, zoom); return;
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case BM_TRANSPARENT_REMAP: Draw<BM_TRANSPARENT_REMAP, Tpal_to_rgb>(bp, zoom); return;
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case BM_CRASH_REMAP: Draw<BM_CRASH_REMAP, Tpal_to_rgb>(bp, zoom); return;
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case BM_BLACK_REMAP: Draw<BM_BLACK_REMAP, Tpal_to_rgb>(bp, zoom); return;
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}
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