(svn r17592) -Fix [FS#3212](r17436): force all cargo being accepted when industry tiles accept it but industry itself doesn't
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@@ -85,7 +85,7 @@ public:
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byte last_vehicle_type;
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std::list<Vehicle *> loading_vehicles;
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GoodsEntry goods[NUM_CARGO]; ///< Goods at this station
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uint32 always_accepted; ///< Bitmask of cargos accepted by town houses and headquarters
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uint32 always_accepted; ///< Bitmask of always accepted cargo types (by houses, HQs, industry tiles when industry doesn't accept cargo)
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IndustryVector industries_near; ///< Cached list of industries near the station that can accept cargo, @see DeliverGoodsToIndustry()
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