(svn r15711) -Codechange: lots of whitespace cleanup/fixes

This commit is contained in:
rubidium
2009-03-14 18:16:29 +00:00
parent 1692ce8312
commit 9d018723b7
53 changed files with 368 additions and 368 deletions

View File

@@ -169,11 +169,11 @@ static int CDECL TrainEnginePowerVsRunningCostSorter(const void *a, const void *
const Engine *e_b = GetEngine(*(const EngineID*)b);
/* Here we are using a few tricks to get the right sort.
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
* we will actually calculate cunning cost/power (to make it more than 1).
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
* Another thing is that both power and running costs should be doubled for multiheaded engines.
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
* We want power/running cost, but since we usually got higher running cost than power and we store the result in an int,
* we will actually calculate cunning cost/power (to make it more than 1).
* Because of this, the return value have to be reversed as well and we return b - a instead of a - b.
* Another thing is that both power and running costs should be doubled for multiheaded engines.
* Since it would be multipling with 2 in both numerator and denumerator, it will even themselves out and we skip checking for multiheaded. */
Money va = (e_a->GetRunningCost()) / max(1U, (uint)e_a->GetPower());
Money vb = (e_b->GetRunningCost()) / max(1U, (uint)e_b->GetPower());
int r = ClampToI32(vb - va);
@@ -514,7 +514,7 @@ static int DrawAircraftPurchaseInfo(int x, int y, EngineID engine_number, const
DrawString(x, y, STR_PURCHASE_INFO_AIRCRAFT_CAPACITY, TC_FROMSTRING);
} else {
/* Note, if the default capacity is selected by the refit capacity
* callback, then the capacity shown is likely to be incorrect. */
* callback, then the capacity shown is likely to be incorrect. */
SetDParam(0, cargo);
SetDParam(1, AircraftDefaultCargoCapacity(cargo, avi));
SetDParam(2, refittable ? STR_9842_REFITTABLE : STR_EMPTY);
@@ -809,9 +809,9 @@ struct BuildVehicleWindow : Window {
this->eng_list.Clear();
/* Make list of all available train engines and wagons.
* Also check to see if the previously selected engine is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when engines become obsolete and are removed */
* Also check to see if the previously selected engine is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when engines become obsolete and are removed */
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_TRAIN) {
EngineID eid = e->index;
@@ -891,9 +891,9 @@ struct BuildVehicleWindow : Window {
const Station *st = this->listview_mode ? NULL : GetStationByTile(this->window_number);
/* Make list of all available planes.
* Also check to see if the previously selected plane is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when planes become obsolete and are removed */
* Also check to see if the previously selected plane is still available,
* and if not, reset selection to INVALID_ENGINE. This could be the case
* when planes become obsolete and are removed */
const Engine *e;
FOR_ALL_ENGINES_OF_TYPE(e, VEH_AIRCRAFT) {
EngineID eid = e->index;