(svn r20533) -Codechange: shuffle a bit with the bits in the sell command
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@@ -137,7 +137,7 @@
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EnforcePrecondition(false, IsValidVehicle(vehicle_id));
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const Vehicle *v = ::Vehicle::Get(vehicle_id);
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return AIObject::DoCommand(0, vehicle_id, v->type == VEH_TRAIN ? 1 : 0, GetCmdSellVeh(v));
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return AIObject::DoCommand(0, vehicle_id | (v->type == VEH_TRAIN ? 1 : 0) << 16, 0, GetCmdSellVeh(v));
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}
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/* static */ bool AIVehicle::_SellWagonInternal(VehicleID vehicle_id, int wagon, bool sell_attached_wagons)
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@@ -148,7 +148,7 @@
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const Train *v = ::Train::Get(vehicle_id);
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while (wagon-- > 0) v = v->GetNextUnit();
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return AIObject::DoCommand(0, v->index, sell_attached_wagons ? 1 : 0, CMD_SELL_VEHICLE);
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return AIObject::DoCommand(0, v->index | (sell_attached_wagons ? 1 : 0) << 16, 0, CMD_SELL_VEHICLE);
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}
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/* static */ bool AIVehicle::SellWagon(VehicleID vehicle_id, int wagon)
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