Codechange: Convert saveload numbers to enum values.

(This was mostly achieved with a few in-place regexes)
This commit is contained in:
Peter Nelson
2019-01-26 01:48:40 +00:00
committed by PeterN
parent ea4ea62816
commit 9de12521ec
37 changed files with 1265 additions and 1213 deletions

View File

@@ -21,8 +21,8 @@ static const SaveLoad _engine_renew_desc[] = {
SLE_VAR(EngineRenew, to, SLE_UINT16),
SLE_REF(EngineRenew, next, REF_ENGINE_RENEWS),
SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, 60, SL_MAX_VERSION),
SLE_CONDVAR(EngineRenew, replace_when_old, SLE_BOOL, 175, SL_MAX_VERSION),
SLE_CONDVAR(EngineRenew, group_id, SLE_UINT16, SLV_60, SL_MAX_VERSION),
SLE_CONDVAR(EngineRenew, replace_when_old, SLE_BOOL, SLV_175, SL_MAX_VERSION),
SLE_END()
};
@@ -45,9 +45,9 @@ static void Load_ERNW()
SlObject(er, _engine_renew_desc);
/* Advanced vehicle lists, ungrouped vehicles got added */
if (IsSavegameVersionBefore(60)) {
if (IsSavegameVersionBefore(SLV_60)) {
er->group_id = ALL_GROUP;
} else if (IsSavegameVersionBefore(71)) {
} else if (IsSavegameVersionBefore(SLV_71)) {
if (er->group_id == DEFAULT_GROUP) er->group_id = ALL_GROUP;
}
}