(svn r12098) -Fix: make snow appear on rail tiles dependant on track height, not on height of the lowest part of the tile
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@@ -409,6 +409,7 @@ enum RailGroundType {
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RAIL_GROUND_FENCE_HORIZ2 = 11, ///< Grass with a fence at the northern side
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RAIL_GROUND_ICE_DESERT = 12, ///< Icy or sandy
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RAIL_GROUND_WATER = 13, ///< Grass with a fence and shore or water on the free halftile
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RAIL_GROUND_HALF_SNOW = 14, ///< Snow only on higher part of slope (steep or one corner raised)
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};
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static inline void SetRailGroundType(TileIndex t, RailGroundType rgt)
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