(svn r5762) - Codechange: Implementation of POSIX-style opendir/readdir/closedir functions for windows using FindFirstFile/FindNextFile/FindClose.

- Add new header file fios.h that will be the place for all FIOS (game-list) types.
This commit is contained in:
Darkvater
2006-08-04 23:41:13 +00:00
parent 1995313619
commit 9e0fb16d0e
2 changed files with 143 additions and 0 deletions

105
win32.c
View File

@@ -18,7 +18,11 @@
#include <fcntl.h>
#include "variables.h"
#include "win32.h"
#include "fios.h" // opendir/readdir/closedir
#include <ctype.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/stat.h>
static bool _has_console;
@@ -602,6 +606,107 @@ static void Win32InitializeExceptions(void)
}
#endif /* _MSC_VER */
/* Code below for windows version of opendir/readdir/closedir copied and
* modified from Jan Wassenberg's GPL implementation posted over at
* http://www.gamedev.net/community/forums/topic.asp?topic_id=364584&whichpage=1&#2398903 */
/* suballocator - satisfies most requests with a reusable static instance.
* this avoids hundreds of alloc/free which would fragment the heap.
* To guarantee thread-safety, we fall back to malloc if the instance is
* already in use (it's important to avoid suprises since this is such a
* low-level routine). */
static DIR _global_dir;
static bool _global_dir_is_in_use = false;
static inline DIR *dir_calloc(void)
{
DIR *d;
if (_global_dir_is_in_use) {
d = calloc(1, sizeof(DIR));
} else {
_global_dir_is_in_use = true;
d = &_global_dir;
memset(d, 0, sizeof(DIR));
}
return d;
}
static inline void dir_free(DIR *d)
{
if (d == &_global_dir) {
_global_dir_is_in_use = false;
} else {
free(d);
}
}
DIR *opendir(const char *path)
{
char search_path[MAX_PATH];
DIR *d;
UINT sem = SetErrorMode(SEM_FAILCRITICALERRORS); // disable 'no-disk' message box
DWORD fa = GetFileAttributes(path);
/* not a directory or path not found */
if (fa == INVALID_FILE_ATTRIBUTES || (fa & FILE_ATTRIBUTE_DIRECTORY) == 0) {
errno = ENOENT;
return NULL;
}
d = dir_calloc();
if (d == NULL) {
errno = ENOMEM;
return NULL;
}
/* build search path for FindFirstFile */
snprintf(search_path, lengthof(search_path), "%s" PATHSEP "*", path);
d->hFind = FindFirstFile(search_path, &d->fd);
SetErrorMode(sem); // restore previous setting
if (d->hFind == INVALID_HANDLE_VALUE) {
/* not an error - the directory is just empty */
if (GetLastError() == ERROR_NO_MORE_FILES) return NULL;
dir_free(d);
}
d->ent.dir = d;
d->at_first_entry = true;
return d;
}
struct dirent *readdir(DIR *d)
{
DWORD prev_err = GetLastError(); // avoid polluting last error
if (d->at_first_entry) {
/* the directory was empty when opened */
if (d->hFind == INVALID_HANDLE_VALUE) return NULL;
d->at_first_entry = false;
goto already_have_file;
}
/* Go until the end of directory or until a valid entry was found */
if (!FindNextFile(d->hFind, &d->fd)) { // determine cause and bail
if (GetLastError() == ERROR_NO_MORE_FILES) SetLastError(prev_err);
return NULL;
}
already_have_file:
/* This entry has passed all checks; return information about it.
* (note: d_name is a pointer; see struct dirent definition) */
d->ent.d_name = d->fd.cFileName;
return &d->ent;
}
int closedir(DIR *d)
{
FindClose(d->hFind);
dir_free(d);
return 0;
}
static char *_fios_path;
static char *_fios_save_path;
static char *_fios_scn_path;