(svn r21977) -Codechange: Always cal Window::OnMouseWheel(), independent of viewport scroll/zoom settings.

This commit is contained in:
frosch
2011-02-05 16:36:37 +00:00
parent b992a93996
commit 9e1695aa1e
4 changed files with 16 additions and 12 deletions

View File

@@ -2184,10 +2184,8 @@ static void MouseLoop(MouseClick click, int mousewheel)
if (vp != NULL && (_game_mode == GM_MENU || IsGeneratingWorld())) return;
if (mousewheel != 0) {
if (_settings_client.gui.scrollwheel_scrolling == 0) {
/* Send mousewheel event to window */
w->OnMouseWheel(mousewheel);
}
/* Send mousewheel event to window */
w->OnMouseWheel(mousewheel);
/* Dispatch a MouseWheelEvent for widgets if it is not a viewport */
if (vp == NULL) DispatchMouseWheelEvent(w, w->nested_root->GetWidgetFromPos(x - w->left, y - w->top), mousewheel);