(svn r2990) Remove _engine_original_sprites and replace all uses with references to our (new) original engine/vehicle tables.

This commit is contained in:
peter1138
2005-09-26 19:01:49 +00:00
parent aac5e2c131
commit 9e20ae4222
6 changed files with 9 additions and 27 deletions

View File

@@ -97,7 +97,7 @@ int GetAircraftImage(const Vehicle *v, byte direction)
int sprite = GetCustomVehicleSprite(v, direction);
if (sprite) return sprite;
spritenum = _engine_original_sprites[v->engine_type];
spritenum = orig_aircraft_vehicle_info[v->engine_type - AIRCRAFT_ENGINES_INDEX].image_index;
}
return direction + _aircraft_sprite[spritenum];
}
@@ -110,7 +110,7 @@ void DrawAircraftEngine(int x, int y, int engine, uint32 image_ormod)
if (is_custom_sprite(spritenum)) {
sprite = GetCustomVehicleIcon(engine, 6);
if (!sprite)
sprite = _engine_original_sprites[engine];
spritenum = orig_aircraft_vehicle_info[engine - AIRCRAFT_ENGINES_INDEX].image_index;
}
DrawSprite(sprite | image_ormod, x, y);