(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.

This commit is contained in:
rubidium
2008-06-05 11:26:38 +00:00
parent 9b971dab60
commit 9e811a2f8b
8 changed files with 52 additions and 47 deletions

View File

@@ -1572,8 +1572,8 @@ static const OldChunks main_chunk[] = {
OCL_VAR ( OC_FILE_U8 | OC_VAR_U16, 1, &_station_tick_ctr ),
OCL_VAR ( OC_UINT8, 1, &_settings_client.gui.currency ),
OCL_VAR ( OC_UINT8, 1, &_settings_client.gui.units ),
OCL_VAR ( OC_UINT8, 1, &_settings_game.locale.currency ),
OCL_VAR ( OC_UINT8, 1, &_settings_game.locale.units ),
OCL_VAR ( OC_FILE_U8 | OC_VAR_U32, 1, &_cur_player_tick_index ),
OCL_NULL( 2 ), ///< Date stuff, calculated automatically