(svn r13386) -Fix: global currency/units setting being overriden when loading a savegame.
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@@ -1178,7 +1178,7 @@ static const byte convert_currency[] = {
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/* since savegame version 4.2 the currencies are arranged differently */
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static void UpdateCurrencies()
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{
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_settings_client.gui.currency = convert_currency[_settings_client.gui.currency];
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_settings_game.locale.currency = convert_currency[_settings_game.locale.currency];
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}
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/* Up to revision 1413 the invisible tiles at the southern border have not been
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