(svn r6787) -Codechange: Use PLAYER_NEW_COMPANY as a player identifier wishing to become a

new player instead of a 0.
This commit is contained in:
Darkvater
2006-10-15 23:48:34 +00:00
parent 23ab588a61
commit 9e8b077426
6 changed files with 31 additions and 8 deletions

View File

@@ -739,7 +739,8 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
if (argc == 0) {
IConsoleHelp("Connect to a remote OTTD server and join the game. Usage: 'connect <ip>'");
IConsoleHelp("IP can contain port and player: 'IP#Player:Port', eg: 'server.ottd.org#2:443'");
IConsoleHelp("IP can contain port and player: 'IP[[#Player]:Port]', eg: 'server.ottd.org#2:443'");
IConsoleHelp("Player #0 is new company, #255 is spectator all others are a certain company");
return true;
}
@@ -749,14 +750,25 @@ DEF_CONSOLE_CMD(ConNetworkConnect)
NetworkDisconnect();
ip = argv[1];
/* Default settings: default port and new company */
rport = NETWORK_DEFAULT_PORT;
_network_playas = PLAYER_NEW_COMPANY;
ParseConnectionString(&player, &port, ip);
IConsolePrintF(_icolour_def, "Connecting to %s...", ip);
if (player != NULL) {
_network_playas = atoi(player);
IConsolePrintF(_icolour_def, " player-no: %s", player);
IConsolePrintF(_icolour_def, " player-no: %d", _network_playas);
/* From a user pov 0 is a new player, internally it's different and all
* players are offset by one to ease up on users (eg players 1-8 not 0-7) */
if (_network_playas == 0) _network_playas = PLAYER_NEW_COMPANY;
if (!IsValidPlayer(_network_playas - 1) &&
(_network_playas != PLAYER_SPECTATOR &&
_network_playas != PLAYER_NEW_COMPANY)) {
return false;
}
}
if (port != NULL) {
rport = atoi(port);