Merge branch 'master' into jgrpp-beta

# Conflicts:
#	src/command.cpp
#	src/console_cmds.cpp
#	src/group_gui.cpp
#	src/lang/catalan.txt
#	src/lang/czech.txt
#	src/lang/danish.txt
#	src/lang/greek.txt
#	src/lang/hungarian.txt
#	src/lang/irish.txt
#	src/lang/japanese.txt
#	src/lang/luxembourgish.txt
#	src/lang/norwegian_bokmal.txt
#	src/lang/romanian.txt
#	src/lang/russian.txt
#	src/lang/serbian.txt
#	src/lang/simplified_chinese.txt
#	src/lang/slovak.txt
#	src/lang/spanish_MX.txt
#	src/lang/swedish.txt
#	src/lang/tamil.txt
#	src/lang/traditional_chinese.txt
#	src/lang/turkish.txt
#	src/lang/ukrainian.txt
#	src/lang/vietnamese.txt
#	src/network/network.cpp
#	src/network/network_client.cpp
#	src/network/network_func.h
#	src/network/network_internal.h
#	src/network/network_server.cpp
#	src/network/network_server.h
#	src/saveload/afterload.cpp
#	src/saveload/newgrf_sl.cpp
#	src/saveload/saveload.h
#	src/script/script_instance.cpp
#	src/toolbar_gui.cpp
#	src/toolbar_gui.h
#	src/vehicle_gui.cpp
#	src/widgets/rail_widget.h
#	src/widgets/vehicle_widget.h
#	src/window.cpp
This commit is contained in:
Jonathan G Rennison
2021-11-03 00:45:12 +00:00
143 changed files with 3271 additions and 755 deletions

View File

@@ -22,17 +22,18 @@ uint8 _old_units; ///< Old units from old s
/* Most of these strings are used both for gameopt-backward compatibility
* and the settings tables. The rest is here for consistency. */
static std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "YEN", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "YTL", "SKK", "BRL", "EEK", "custom"};
static std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits"};
static std::initializer_list<const char*> _town_names{"english", "french", "german", "american", "latin", "silly", "swedish", "dutch", "finnish", "polish", "slovak", "norwegian", "hungarian", "austrian", "romanian", "czech", "swiss", "danish", "turkish", "italian", "catalan"};
static std::initializer_list<const char*> _climates{"temperate", "arctic", "tropic", "toyland"};
static std::initializer_list<const char*> _autosave_interval{"off", "monthly", "quarterly", "half year", "yearly"};
static std::initializer_list<const char*> _roadsides{"left", "right"};
static std::initializer_list<const char*> _savegame_date{"long", "short", "iso"};
static std::initializer_list<const char*> _savegame_overwrite_confirm{"no", "different", "not same", "yes"};
static std::initializer_list<const char*> _osk_activation{"disabled", "double", "single", "immediately"};
static std::initializer_list<const char*> _settings_profiles{"easy", "medium", "hard"};
static std::initializer_list<const char*> _news_display{ "off", "summarized", "full"};
static constexpr std::initializer_list<const char*> _locale_currencies{"GBP", "USD", "EUR", "JPY", "ATS", "BEF", "CHF", "CZK", "DEM", "DKK", "ESP", "FIM", "FRF", "GRD", "HUF", "ISK", "ITL", "NLG", "NOK", "PLN", "RON", "RUR", "SIT", "SEK", "TRY", "SKK", "BRL", "EEK", "LTL", "KRW", "ZAR", "custom", "GEL", "IRR", "RUB", "MXN", "NTD", "CNY", "HKD", "INR", "IDR", "MYR"};
static_assert(_locale_currencies.size() == CURRENCY_END);
static constexpr std::initializer_list<const char*> _locale_units{"imperial", "metric", "si", "gameunits"};
static constexpr std::initializer_list<const char*> _town_names{"english", "french", "german", "american", "latin", "silly", "swedish", "dutch", "finnish", "polish", "slovak", "norwegian", "hungarian", "austrian", "romanian", "czech", "swiss", "danish", "turkish", "italian", "catalan"};
static constexpr std::initializer_list<const char*> _climates{"temperate", "arctic", "tropic", "toyland"};
static constexpr std::initializer_list<const char*> _autosave_interval{"off", "monthly", "quarterly", "half year", "yearly"};
static constexpr std::initializer_list<const char*> _roadsides{"left", "right"};
static constexpr std::initializer_list<const char*> _savegame_date{"long", "short", "iso"};
static constexpr std::initializer_list<const char*> _savegame_overwrite_confirm{"no", "different", "not same", "yes"};
static constexpr std::initializer_list<const char*> _osk_activation{"disabled", "double", "single", "immediately"};
static constexpr std::initializer_list<const char*> _settings_profiles{"easy", "medium", "hard"};
static constexpr std::initializer_list<const char*> _news_display{ "off", "summarized", "full"};
static const SettingTable _gameopt_settings{
/* In version 4 a new difficulty setting has been added to the difficulty settings,