(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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@@ -153,7 +153,7 @@ static void Load_GSTR()
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LanguageStrings *ls = new LanguageStrings(_game_saveload_string != NULL ? _game_saveload_string : "");
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for (uint i = 0; i < _game_saveload_strings; i++) {
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SlObject(NULL, _game_language_string);
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*ls->lines.Append() = strdup(_game_saveload_string != NULL ? _game_saveload_string : "");
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*ls->lines.Append() = stredup(_game_saveload_string != NULL ? _game_saveload_string : "");
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}
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*_current_data->raw_strings.Append() = ls;
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