(svn r26509) -Codechange: replace strdup with stredup (the latter ensures the return is not NULL)
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@@ -460,7 +460,7 @@ struct GameOptionsWindow : Window {
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const char *name = T::GetSet(index)->name;
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free(T::ini_set);
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T::ini_set = strdup(name);
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T::ini_set = stredup(name);
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T::SetSet(name);
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this->reload = true;
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