Debug: Change sprite group indentation handling
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@@ -569,7 +569,7 @@ struct NewGRFInspectWindow : Window {
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collapse_lines = 0;
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}
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if (operation == DSGPO_END && collapsed && collapse_group == group) {
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seprintf(tmp_buf, lastof(tmp_buf), "%*sCOLLAPSED: %u lines omitted", highlight_tag + 2, "", collapse_lines);
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seprintf(tmp_buf, lastof(tmp_buf), "%sCOLLAPSED: %u lines omitted", buf, collapse_lines);
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buf = tmp_buf;
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collapsed = false;
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highlight_tag = 0;
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