Debug: Change sprite group indentation handling
This commit is contained in:
@@ -769,10 +769,15 @@ private:
|
||||
SGDF_DEFAULT = 1 << 0,
|
||||
};
|
||||
|
||||
void DumpSpriteGroup(const SpriteGroup *sg, const char *prefix, uint flags);
|
||||
|
||||
public:
|
||||
SpriteGroupDumper(DumpSpriteGroupPrinter print) : print_fn(print) {}
|
||||
|
||||
void DumpSpriteGroup(const SpriteGroup *sg, int padding, uint flags);
|
||||
void DumpSpriteGroup(const SpriteGroup *sg, uint flags)
|
||||
{
|
||||
this->DumpSpriteGroup(sg, "", flags);
|
||||
}
|
||||
};
|
||||
|
||||
void DumpSpriteGroup(const SpriteGroup *sg, DumpSpriteGroupPrinter print);
|
||||
|
Reference in New Issue
Block a user