(svn r5094) Remove _new_{aircraft,roadveh,ship,train,wagon}_id. _new_vehicle_id is enough.

This commit is contained in:
tron
2006-06-04 09:28:33 +00:00
parent 6b1f0d610c
commit 9ee944cabb
11 changed files with 18 additions and 28 deletions

View File

@@ -152,7 +152,7 @@ void CcBuildWagon(bool success, TileIndex tile, uint32 p1, uint32 p2)
if (found != NULL) {
found = GetLastVehicleInChain(found);
// put the new wagon at the end of the loco.
DoCommandP(0, _new_wagon_id | (found->index<<16), 0, NULL, CMD_MOVE_RAIL_VEHICLE);
DoCommandP(0, _new_vehicle_id | (found->index << 16), 0, NULL, CMD_MOVE_RAIL_VEHICLE);
RebuildVehicleLists();
}
}
@@ -163,7 +163,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
if (!success) return;
v = GetVehicle(_new_train_id);
v = GetVehicle(_new_vehicle_id);
if (tile == _backup_orders_tile) {
_backup_orders_tile = 0;
RestoreVehicleOrders(v, _backup_orders_data);
@@ -173,7 +173,7 @@ void CcBuildLoco(bool success, TileIndex tile, uint32 p1, uint32 p2)
void CcCloneTrain(bool success, TileIndex tile, uint32 p1, uint32 p2)
{
if (success) ShowTrainViewWindow(GetVehicle(_new_train_id));
if (success) ShowTrainViewWindow(GetVehicle(_new_vehicle_id));
}
static void engine_drawing_loop(int *x, int *y, int *pos, int *sel,